Ansys非线性收敛讲解:中英字幕版

0

00:00:00,100 --> 00:00:02,080

大家早上 我叫史蒂夫·黑尔

Morning everyone. My name is Steve Hale.

1

00:00:02,240 --> 00:00:02,750

我是一个高级

I'm a senior

2

00:00:03,080 --> 00:00:04,440

我们公司的工程经理

engineering manager here at c. A.

3

00:00:04,600 --> 00:00:11,200

同事 今天我要讲的是如何使非线性分析发散

Associates. Today I'm going to talk about how we can get our nonlinear analysis to diverge.

4

00:00:11,360 --> 00:00:18,850

这是一个很常见的问题 特别是对于那些 首先从非线性f开始的人

And this is a very common problem, uh, especially for people who, 1st starting out with, uh, running nonlinear f.

5

00:00:18,910 --> 00:00:21,550

b A 呃 问题 嗯

b. A. UH, problems. Um,

6

00:00:22,630 --> 00:00:29,030

演示将持续大约30到40分钟 所有人都静音

the presentation will last, uh, approximately 30 to 40 min UH, everyone is muted.

7

00:00:29,070 --> 00:00:35,940

呃 如果你们有任何问题 只要在聊天窗口中输入 我会在演示结束时解决

UH. So if you do have any questions, just type them into the chat window, and I'll try to address those at the end of the presentation.

8

00:00:36,940 --> 00:00:42,380

好的 嗯 我只想简单介绍一下我们公司的背景

Okay, uh. I just want to give a little background on our company.

9

00:00:42,510 --> 00:00:45,250

呃 我们是c A Associates

UH. We are c. A. Associates.

10

00:00:45,410 --> 00:00:52,310

我们是康涅狄格州明德伯里的一家工程咨询公司 我们的专长是 结构和安全分析

We're an engineering consulting firm here in Middlebury, connecticut, and we specialize in both, uh, structural and safety analysis.

11

00:00:52,580 --> 00:00:55,760

我们从1985年开始就是混蛋的渠道合作伙伴

We've been an ass' channel partner since 1985.

12

00:00:57,600 --> 00:01:14,340

这个演讲是我们蚂蚁式电子学习系列的一部分 我们大约每个月做一次 关于各种不同的主题 我们相信这将对奥克兰大学的答案 答案社区 奥克兰大学和我们的客户有帮助

Um, This presentation is part of our ants of e learning series, which we give about once every month, on a variety of different topics that we believe will be helpful for UH answers, the answers community, UM and our customers.

13

00:01:15,390 --> 00:01:19,730

UM我们的网站是c

UM In terms of our website, it's c.

14

00:01:19,890 --> 00:01:21,750

a e a i com

a. e. a. i. dot com.

15

00:01:22,040 --> 00:01:29,640

我知道这有点拗口 但是 如果你去那个网站 那里有很多资源

UH, I know that's a mouthful, but, um, if you go to that site, there are quite a few resources there.

16

00:01:29,690 --> 00:01:33,250

嗯 那可能会很有帮助

UM that, uh, that could be quite helpful.

17

00:01:33,630 --> 00:01:35,430

其中之一就是我们的资源库

One of them is our resource library.

18

00:01:35,590 --> 00:01:43,450

它有 UM 它有更新研讨会的链接 我们在过去每次修改答案时都会举办研讨会

It has, UM, it has links to update seminars that we've given in the past for each new revision of answers.

19

00:01:43,610 --> 00:01:53,440

嗯案例研究 我们写了很多关于我们做过的不同咨询项目的不同案例研究 还有各种各样的回答报告

Um case studies. We've written quite a few different case studies on different consulting projects that we've done, and, uh, variety of answers presentations.

20

00:01:53,600 --> 00:02:10,730

另一个很好的资源是我们的工程优势博客 你们可以从我们的网站上访问 我们每周发布一次 内容涉及很多不同的 UH主题 从c

Another excellent resources resource is our engineering advantage blog um, which you can access from our website, and we put those out once a week, on again, on a variety of different, UH topics, um ranging from c.

21

00:02:10,830 --> 00:02:17,380

从f D 到结构分析 有些是很普遍的有些是具体的

f. D. to structural analysis. UH, some of them very general and some of them specific the um.

22

00:02:17,500 --> 00:02:25,580

我们还有一个更简单的培训重新注册日历 呃 所以你可以在那里注册培训

We also have an easier training re- registration calendar, UH, so you can register for training there.

23

00:02:25,740 --> 00:02:38,520

你可以看看芝加哥大学的链接 它会给你一些指导 关于你可以上什么课程 呃 呃 最适合你的申请

And there's a c. A. university link that you can look into, and that will give you some guidance on what classes, UH, you could take to, um, uh, that are best for your application.

24

00:02:40,040 --> 00:02:58,430

是的 好的 嗯 反对ELearning的演讲都被记录下来了 你可以直接从我们的网站UH访问 或者你可以访问我们的youtube频道 那里有我们的youtube频道链接

Yeah, okay, um. The antis E Learning UM presentations have all been recorded, and you can access those either directly from our website, UH, or you can go to our youtube channel, and there's the link to our UH youtube channel right there.

25

00:03:00,000 --> 00:03:05,200

这个也会被录下来 并很快发布出去

And this one will be recorded and posted, uh, very soon as well.

26

00:03:06,350 --> 00:03:11,950

好了 我们继续 非线性收敛的话题

Okay, let's move on to to the, uh, nonlinear convergence topics.

27

00:03:11,950 --> 00:03:19,440

首先 我要讲非线性分析 什么是收敛

Um 1st, I'm gonna talk about nonlinear analysis, what it is, and, um, what is convergence?

28

00:03:19,800 --> 00:03:25,660

是什么导致了收敛 我们如何获得收敛性 以及不收敛的主要原因

Uh, what causes convergence? How we obtain convergence, and the primary causes of non convergence.

29

00:03:25,820 --> 00:03:28,420

然后我将演示一个问题

Then I'll go through through a demonstration problem.

30

00:03:30,060 --> 00:03:35,100

非线性分析有三种主要类型

There are three major types of of non linear analysis.

31

00:03:35,390 --> 00:03:38,630

第一个是几何非线性

1st one is geometric non linearities.

32

00:03:38,790 --> 00:03:43,130

这个包含了 三个非线性子类

And this one really includes, uh, three sub classes non linearities.

33

00:03:43,560 --> 00:03:51,500

嗯 大变形 有些人称之为大旋转 也叫大应变和应力硬化

Uh, large deformations. Uh, some people call it large rotations, also large strains and stress stiffening.

34

00:03:51,930 --> 00:03:58,530

这里发生的是 嗯 负荷矢量的方向

What happens here is, um, the uh, the direction of the load vector.

35

00:03:58,960 --> 00:04:01,100

在整个分析过程中会发生变化

UH, can change throughout the analysis.

36

00:04:01,140 --> 00:04:06,760

在分析过程中 最刚性矩阵需要更新

The stiffest matrices need to be updated, UH, during the analysis.

37

00:04:06,840 --> 00:04:13,880

同样 作为组成的元素 那些刚度矩阵必须被更新

UM Also, as the elements to form, those stiffness matrices have to be updated.

38

00:04:14,030 --> 00:04:21,910

UM根据几何优势的类型 你可以得到加强和软化响应

UM You can get both a stiffening and a softening response depending on the type of geometric dominarity.

39

00:04:21,990 --> 00:04:24,990

那是在分析中发生的

Uh, that that's occurring in the analysis.

40

00:04:25,070 --> 00:04:30,310

现在 好消息是 很容易激活这些非线性效应

Now, the good news there is that it's very easy to activate those nonlinear effects.

41

00:04:30,750 --> 00:04:34,210

第二种是材料非线性

Um, the the 2nd one is material nonlinearities.

42

00:04:34,370 --> 00:04:37,610

有许多不同类型的材料非线性-非线性

And there are a number of different types of material non le- non linearities.

43

00:04:37,770 --> 00:04:41,330

最常见的可能是金属的可塑性

Probably the most common one is is metal plasticity.

44

00:04:41,670 --> 00:04:49,340

还有一些其他的 比如 粘塑性 粘弹性 蠕变 这是很常见的

UH, but some of the other ones you can have are, uh, say, visco plasticity, viscolasticity, creep as a co- as is not an uncommon one.

45

00:04:49,560 --> 00:05:01,030

还有超塑性 用于橡胶之类的材料 还有一些塑料 比如金属塑性 你会有一个非线性响应 因为

And hyperlasticity, which is used for, uh, rubber like materials, and some plastics as well, in metal plasticity, e.g., you have a nonlinear response, because

46

00:05:01,280 --> 00:05:05,710

一旦达到屈服点 材料就会软化

once you reach that yield point, the material softens and and that

47

00:05:06,040 --> 00:05:14,270

曲线 你们在右边看到的图表显示了一个非常简单的压力排名

curve. That um graph that you see on the right shows the stress ranker for just a very simple um

48

00:05:14,580 --> 00:05:24,010

嗯金属 最后一个可能是最难解的 那就是接触非线性

um metal. The last one is probably the most difficult one to solve for, and that's a contact nonlinearity um.

49

00:05:24,310 --> 00:05:25,030

这也是

It's also

50

00:05:25,190 --> 00:05:28,380

称为变化状态型非线性

known as a changing status type nonlinearity um.

51

00:05:28,640 --> 00:05:30,560

f e

And the way that f. e.

52

00:05:30,660 --> 00:05:48,600

a 代码代码处理这是当两个部分相互接触时 它会激活额外的刚度这是一个非常高的刚度在最硬的矩阵中突然被激活 这在很多情况下会导致一些严重的收敛问题

A. codes codes handle this is when two parts come into contact with each other, it activates additional stiffness um and that's a very high stiffness that suddenly gets activated in the uh, in the stiffest matrix, and that can cause some serious convergence problems in many cases.

53

00:05:50,600 --> 00:05:56,620

现在 answers使用牛顿raps算法来获得一个收敛解

Now, answers uses a Newton raps An algorithm to obtain a converge solution.

54

00:05:56,780 --> 00:06:05,530

它所做的就是平衡结构内部的内力和外加的外部载荷

So what it's doing here is trying to balance the internal forces inside the structure with the applied external load.

55

00:06:05,830 --> 00:06:21,720

嗯 因为这些方程是用UM来解的 用线性方程 UM 它在解的时候要不断地更新切线和刚度的距离矩阵

UM. And because the the equations are solved using, UM, using, uh uh, linear equations, UM, it has to constantly update the tangent, stiffness made distance matrix as it's solving.

56

00:06:21,960 --> 00:06:29,690

所以它必须经过一系列的迭代 你可以在右边的图表中看到

So it has to go through a series of iterations, and you'll see this in the graph on the right.

57

00:06:30,110 --> 00:06:34,470

UM在解的过程中 不断更新k

UM as it solves, it's constantly updating that k.

58

00:06:34,630 --> 00:06:42,970

T 刚度矩阵 直到施加的力与内力平衡

T. stiffness matrix until the applied forces are balanced by the internal forces.

59

00:06:43,130 --> 00:06:45,550

这就是fnr向量

That's the f. n. R. vector.

60

00:06:46,210 --> 00:07:02,460

所以 这些迭代还在继续 一般来说 如果你有一个非常平滑的强制偏转响应 那么牛顿算法就做得很好 它可以处理它而不需要太多的修改

So, um, those iterations continue. Now, typically, if you have a very smooth forced deflection response, then the Newton raps and algorithm does a very good job, and it can handle it without much in the way of modifications.

61

00:07:02,500 --> 00:07:13,660

然而 当你有接触 或者如果你有一个软化响应 然后是一个加强响应 它可能会变得相当困难 得到一个收敛解

However, when you have contact, or if you have a softening followed by a stiffening response, it could become quite difficult to obtain a converge solution.

62

00:07:16,540 --> 00:07:20,660

我们来看看不收敛的主要原因

So let's look at the primary causes of non convergence.

63

00:07:21,290 --> 00:07:23,990

呃 第一种是刚度过低

Uh. The 1st one is excessively low stiffness.

64

00:07:24,150 --> 00:07:37,660

如果你有一个零件的整个部分 非常大的一部分 那就变成了塑料 它进入塑料状态 刚度 呃 项变得很低 呃 材料变得很软

If you have a full section of a part, a very large section of part, that becomes plastic, it goes to the plastic regime, the stiffness, uh, terms become very low, UH, the material becomes very soft.

65

00:07:37,700 --> 00:07:54,630

然后 在刚度上的巨大变化会导致收敛 问题 屈曲或其他结构不稳定 UM uh 压缩应力 会导致 导致结构的整体刚度急剧下降

And then, uh, that dramatic change in stiffness causes convergence, problems, buckling or other structural instability that, UM, that UH, compressive stress, causes the, causes the overall stiffness of the structure to decrease dramatically.

66

00:07:55,510 --> 00:08:02,800

UM如果这种僵硬突然改变 就会引起问题 身体就会突然相互接触

UM If this stiffness changes abruptly, that cause problems, the body suddenly come into contact with each other.

67

00:08:03,330 --> 00:08:23,380

嗯如果上下文 如果这是太高了 嗯  通常发生在你有灵活的结构 就像如果你有梁cantally掉 或者如果你有 呃 板壳 嗯   嗯松散和不受约束的 呃 他们接触到另一个部分

UH if the context, if this is too high, UM, that typically occurs when you have flexible structures, like if you have beams that are cantally rid out, or if you have, uh, plate shells that are, um, that are, that are, uh loose and unconstrained, UH, they come into contact with another part.

68

00:08:23,400 --> 00:08:38,290

发生的事情是 当它们接触时 接触力可以有效地把它们推离表面 然后 内部应力会导致那个部分反弹回来 再次撞击表面

UH, what happens there is that when they come into contact, UH, that contact force can effectively push them off the surface, then the, uh, internal stresses can cause that part to then bounce back and hit the surface again.

69

00:08:38,540 --> 00:08:40,920

这就是接触抖振类型的问题

And that the contact chattering type of problem.

70

00:08:41,080 --> 00:08:47,710

呃 你会看到力的收敛 啊 历史在这种情况下振荡

Uh? And you you, you will see the force convergence, ah, history oscillating that case.

71

00:08:48,550 --> 00:08:55,350

严重的元素扭曲 这是另一个常见的问题 当你在尖锐的角落接触时会发生

Um, severe element distortion. That's another common problem, uh, that can occur when you have contact at sharp corners.

72

00:08:55,510 --> 00:09:00,290

所以把这些角弄圆是很有帮助的 加入一些软下疳或混合物

So it can be helpful to round out those corners, put in, uh, chanceres or blends.

73

00:09:00,350 --> 00:09:13,480

或者 如果你之前有极端非线性的材料变形 嗯 这些可能是由可塑性或超弹性引起的 例如 嗯 脊体运动

Uh, or if you ex- have extreme nonlinear material deformation, uh, those can be caused by, uh, plasticity or hyperlasticity, e.g., um, ridge body motion.

74

00:09:13,630 --> 00:09:24,560

另一个典型的问题 当你进行接触分析时 通常会遇到这种情况 接触和身体之间有间隙 没有足够的约束

Another typical problem. UH, usually you run into that when you have a contact analysis, and you have a gap between contact and body, that there aren't enough constraints applied.

75

00:09:24,880 --> 00:09:27,680

UM这可能会引起问题

UM That can cause an issue.

76

00:09:27,860 --> 00:09:33,080

再一次接触到尸体 那是开放式的 可能会造成问题

Uh, contact bo- contacted the bodies again, that start off in open configuration, that can cause a problem.

77

00:09:33,490 --> 00:09:44,550

还有 如果你在一个洞里有一个大头针 你没有任何摩擦 大头针就可以在那个洞里旋转 或者叫波洞

Um, also, if you have, say, a, uh, a pin in a hole, and you don't have any friction, that pin can then spin in that hole, or bolton hole.

78

00:09:45,390 --> 00:09:52,540

所以 呃 那是它可以是一个非线性 呃 刚体运动问题

So that, uh, that's It could be a non linear, um, uh, rigid body motion problem.

79

00:09:52,860 --> 00:09:58,060

好吧 在我们进入演示之前 让我问你一个问题

All right, let me ask you a question here before we go into the demo.

80

00:09:58,140 --> 00:10:02,970

什么模型属性最容易引起收敛问题

Um, what model property causes you the most convergence problems?

81

00:10:03,130 --> 00:10:04,510

contactlasticity

Is it contactlasticity,

82

00:10:04,510 --> 00:10:14,400

蠕变 屈曲 大变形和张力 或者其他 导致你的通话者出现问题的行为

creep, buckling, large deformations and strains, or some other type of, uh, behavior that's causing your conversers problems?

83

00:10:14,620 --> 00:10:19,190

他们只会给你大约一分钟的时间来思考和回答这个问题

They'll just give you about, uh, about a minute to think about that and answer that question,

84

00:10:19,580 --> 00:10:24,110

然后 然后我们再进行演示

and then, uh, then we'll move on to the demonstration.

85

00:10:47,080 --> 00:10:49,920

好的 希望每个人都有机会回答这个问题

Okay, hopefully everybody's had a chance to answer that.

86

00:10:52,640 --> 00:10:54,880

让我们快速看一下结果

Let's take a quick look at the results.

87

00:10:57,400 --> 00:11:11,100

好了 在我看来 除了少数例外 你们大多数人都认为接触是一种成熟的 模型属性导致了大多数收敛问题

Okay, so it looks to me, with a few exceptions, the majority of you have responded that contact is the matur-, the model property that causes you the most convergence problems.

88

00:11:11,160 --> 00:11:18,150

这是可以理解的 因为这是一个高度非线性的行为

And that's that's understandable, because that is a highly non linear uh behavior.

89

00:11:18,950 --> 00:11:25,800

嗯 有滑动的问题 他们的问题是 最初的接触间隙

Um. There are issues with sliding, their issues with, uh, initial contact gaps.

90

00:11:25,840 --> 00:11:30,560

当我们讲到演示问题时 我们会详细讨论这个问题

Um And we'll talk about this more when we get into the demonstration problem.

91

00:11:30,870 --> 00:11:35,610

澳大 因为这个问题包括平面 塑性和接触

UM Because that problem includes both pla-, both plasticity and contact.

92

00:11:41,610 --> 00:11:46,420

好了 下面是演示问题

All right, so here's the demonstration problem.

93

00:11:46,580 --> 00:11:53,630

我们有一个穿孔机 本质上是一个钢穿孔机穿透一个相对柔软的材料

We have a punch penetration, essentially a steel punch penetrating a relatively soft material.

94

00:11:53,910 --> 00:11:57,680

这包括一些可塑性 好吧

Uh, that includes some plasticity. Okay?

95

00:11:57,860 --> 00:11:59,960

我们有一个初始洞

We have, uh, an initial hole.

96

00:12:00,040 --> 00:12:03,180

呃 这是右边的变形形状

UH. This is the deform shape here on the right.

97

00:12:03,340 --> 00:12:05,160

这是视图的横截面

And this is the cross section of view.

98

00:12:05,160 --> 00:12:12,200

嗯 出于演示的目的 这实际上是一种对称分析

Um. For the purposes of this demonstration, it it's run as an actually symmetric analysis.

99

00:12:14,670 --> 00:12:16,990

好的 我把它放到这里

All right, so let me bring that up here.

100

00:12:18,590 --> 00:12:25,870

这是几何图形 一个对称模型 轴是Y轴

So here's the geometry, an actually symmetric model um, with the axis being the Y axis.

101

00:12:26,030 --> 00:12:35,700

在内部左边边缘的这个冲孔冲孔结构钢 然后你有一个更软的材料 代表板

Up the the insider left edge of this punch punches structural steel, and then you have a softer material that represents the plate.

102

00:12:37,100 --> 00:12:44,080

呃 我要做的就是打开工程数据页面 快速浏览一下

Uh. What I'll do is I'll just open up the engineering data page, will take a quick look at that.

103

00:12:44,200 --> 00:12:52,790

这种板材材料的弹性模量相对较低

Um, this plate material has a relatively low elastic modules.

104

00:12:53,020 --> 00:12:57,260

100万磅 你会指向2万磅

Uh, 1 million p. s. I. you'll point at 20000, uh p.

105

00:12:57,360 --> 00:13:01,640

s I 然后是A-A 非常柔软 屈服后 僵硬

s. I. And then A-A, very soft, uh, post yield, stiff.

106

00:13:01,830 --> 00:13:04,430

这就是所谓的切线模

Well, uh, that's called the tangent modules.

107

00:13:04,590 --> 00:13:06,450

这是10000p sI

And that's 10000 p. s. I.

108

00:13:09,130 --> 00:13:15,560

好吧 嗯 现在我想看看这个模型的几个特点

All right, HM. Now I want to look at a couple of features of this model.

109

00:13:15,900 --> 00:13:18,580

我们来看看接触界面

Uh, let's take a look at the contact interface.

110

00:13:18,740 --> 00:13:23,230

首先 冲头和平板之间有摩擦接触

1st, we have frictional contact between the punch and the plate.

111

00:13:23,630 --> 00:13:25,570

这里看不太清楚

Uh, it's a little hard to see here.

112

00:13:25,730 --> 00:13:51,630

让我们看一下 嗯 我们有这些边缘 或者说是冲孔上的目标表面 然后 嗯 我们有在抗辩上的接触面 代表 呃 这一个 和混合 嗯 在角落里

Let's look in, Um, we have these edges, or the targets surface on the punch, and then, um, we have the contact surface is over here on the plea, representing, UH, here this one, and the the blend, uh, at the corner.

113

00:13:52,890 --> 00:14:05,930

现在 有一件事需要注意 我们有一个非常高的 4es的摩擦系数 很大的偏转效应

Now, one thing to notice here is we have a very high friction coefficient of .4 es, OK, large deflection effect.

114

00:14:06,100 --> 00:14:10,160

所以如果我看分析设置 你会发现很大的情感是打开的

So if I look under analysis setting, you see large affection is turned on.

115

00:14:10,280 --> 00:14:35,050

这意味着 如果激活了几何非线性 嗯 这样他们将会占在分析 随时得到任何类型的旋转结构的 说 五度或以上 或结构的菌株 呃 超过一几 几个百分点 嗯 那么你应该总是激活大变位

What this means is that, if activated the geometric nonlinearities, um, so that they will now be accounted for during the analysis, Anytime you get any type of rotation in the structure of, say, five degrees or more, or strains in the structure of, uh, more than A-A few per-, a few percent, UM, then you should always activate large deflections.

116

00:14:35,210 --> 00:14:39,630

有时候很难判断这是否会产生效果

It it's sometimes it's difficult to tell whether or not that's going to have an effect.

117

00:14:39,750 --> 00:14:50,000

UM如果你有任何疑问 你需要打开它 因为在很多情况下 巨大的抑郁影响会对最终解决方案产生重大影响

UM If there's, if you do have any doubt, you need to turn that on, because in many cases, uh, large depression effects can have a significant effect on the final solution.

118

00:14:50,520 --> 00:14:52,840

这就是你真正需要做的

So that's all you really have to do.

119

00:14:53,220 --> 00:14:56,800

打开这个可以激活几何提名效应

Turn this on to activate geometric nominee ority effects.

120

00:14:58,640 --> 00:15:04,690

好的 嗯 我要提到的另一件事是如果我在几何中观察 2d

Okay, um. The other thing if I got to mention is if I look under geometry, the two D.

121

00:15:04,750 --> 00:15:06,630

行为设置为轴对称

behavior is set to axy symmetric.

122

00:15:08,270 --> 00:15:10,570

好了 让我们进行第一分析

All right, so let's run the 1st analysis.

123

00:15:10,730 --> 00:15:11,010

我有一个

I have a

124

00:15:11,250 --> 00:15:16,080

非常契合这个结构

very uh course mesh on the structure.

125

00:15:16,340 --> 00:15:17,790

我有固定的支柱

I have a fixed support

126

00:15:19,430 --> 00:15:26,790

在平板的外径处 我在顶部边缘施加了一个力

at the outer diameter of the plate, and I have a force applied to the top edge of the

127

00:15:27,060 --> 00:15:33,590

300磅的重量 这代表了全部的力量 呃 全部的力量在

of 300 lb. And that re- represents the the full force around, uh, the full force on the on the

128

00:15:33,810 --> 00:15:37,630

整个冲床都是360度的

entire plunge through 360 degree structure of that punch.

129

00:15:39,550 --> 00:15:43,110

好吧 这些都在一次装载中解决了

Okay? And this is all solved in a single load.

130

00:15:43,260 --> 00:15:45,780

我来解一下

So let me try to solve this.

131

00:15:49,300 --> 00:15:54,610

它运行得非常快 因为它实际上是对称分析 尽管它是非线性的

And it runs quite quickly, because it's an actually symmetric analysis, even though it's non linear.

132

00:15:57,450 --> 00:16:02,450

你知道的是 你会注意到你得到了一个解 但是位移

And what you know is, what you'll notice is that you do get a solution, but the displacement.

133

00:16:02,610 --> 00:16:05,590

所以这是完全的诽谤 是非常高的数字

So this is total defamation, is extremely high number.

134

00:16:06,500 --> 00:16:15,090

好 它告诉我那个击打没有被上下文正确地限制 它在那里

All right, so it tells me that that punch was not properly constrained by the contextor it's there Um.

135

00:16:15,250 --> 00:16:24,970

另一种检查方法是 我可以关闭弹簧周 但关闭弱弹簧并解决它

The other way we can check this is I could turn off the week Spring, but turn off the weak springs and resolve it.

136

00:16:26,370 --> 00:16:31,990

你会在消息窗口下看到一条新消息 上面写着 一个永恒的解决方案

What you'll see is you'll see a new message down in the message window that says, an eternal solution.

137

00:16:32,150 --> 00:16:42,630

震级极限是 这意味着 我们有刚体运动 刚体运动 我们需要防止这种情况发生

Magnitude Limit was a That means we have, we have rigid body motion, um, rigid body motion in the We need to prevent that from happening.

138

00:16:44,470 --> 00:16:58,090

在非线性分析中 你应该经常做的一件事是 你应该总是 尝试使用多个子步骤 这样你就可以更慢地加载

One thing you should always do in a non linear analysis, you should always, um, try to use more than one substep so you can ramp on the load more slowly.

139

00:16:59,330 --> 00:17:03,170

我要做的是 我要用不同的方式来安装它

What I'm going to do here, um, I'm actually going to install this a little differently.

140

00:17:03,460 --> 00:17:05,960

我要用两个步骤

I'm going to use two steps.

141

00:17:06,680 --> 00:17:12,070

在第一步 我要施加一个非常小的 1磅的力

In that 1st step, I'm going to apply a very small force of 1 lb.

142

00:17:12,750 --> 00:17:19,370

第二步 我要把我的300英镑全部用在潘趣酒上

The 2nd step, I'm gonna apply my full £300 for to the punch.

143

00:17:20,170 --> 00:17:24,150

这里我想这1LB

In this I'm thinking that that 1 LB.

144

00:17:24,310 --> 00:17:27,610

力可能会把它推到接触面上

Force might be able to push it into contact.

145

00:17:27,810 --> 00:17:29,350

我们看看会发生什么

So let's see what happens there.

146

00:17:29,370 --> 00:17:35,830

现在我把它作为两步分析 两步或一磅

So now I'm running it as a two step analysis, two steps or step 1 lb.

147

00:17:35,990 --> 00:17:38,210

我可以走300磅 我们来解一下

So I could step 300 lb. So let's solve that.

148

00:17:42,750 --> 00:17:47,690

再一次 我们得到了内部溶液的大小极限

And again, we get an internal solution magnitude limit exceeded.

149

00:17:47,850 --> 00:17:50,630

这又告诉我们有刚体运动

So that again tells me that we have rigid body motion.

150

00:17:51,470 --> 00:18:03,990

好了 你会注意到我们在开始的时候有一个间隙 两个部分之间有一个间隙 在冲孔和盘子之间

All right, um, what you'll notice here is we have a gap between starting, gap between the two parts, between the punch and the plate.

151

00:18:04,910 --> 00:18:12,540

所以我检查这个的方法是 如果我有一个复杂的模型 可能很难找到这些缺口

So the way I can check for this, if I have a complicated model, it might be difficult to find these gaps.

152

00:18:12,710 --> 00:18:14,610

这样我就能更容易找到它们

So I can find these more easily.

153

00:18:14,630 --> 00:18:24,570

如果我打开UH连接 插入联系工具 我就能得到每个联系对的初始信息

If I go to go to UH connections, insert contact tool, and I can get some initial information about each of my contact pairs.

154

00:18:24,730 --> 00:18:27,070

我生成了初始接触结果

So I generate initial contact results.

155

00:18:29,870 --> 00:18:39,460

它必须通过一些计算来检查初始环境状态如果我看到除了灰色或白色以外的任何东西

And it has to run through some calculations to check for the initial context status if I see anything other than grey, uh or white.

156

00:18:39,620 --> 00:18:42,800

这意味着我们有一个开放接触条件

What it means is that we have an open contact condition.

157

00:18:43,180 --> 00:18:46,760

如果是一个开触点条件 加上那个触点对 这就是间隙

If an open contact condition, add that contact pair, and this is the gap.

158

00:18:47,140 --> 00:18:52,740

所以有两个选择 我可以承受这一拳然后移动这么多来缩小差距

So have two options. I can either take that punch and move it by this amount to close that gap.

159

00:18:52,900 --> 00:18:57,400

如果我可以回到设计模型或者我的CAT课程 我就可以离开

If I could go back to design model or my CAT program, I could move apart.

160

00:18:57,480 --> 00:19:06,910

我还可以在联系人设置下使用一个技巧

Or another thing I can do here, use a trick under my contact settings.

161

00:19:07,790 --> 00:19:16,320

我可以去到界面处理的几何修改 我可以改变这个来调整触摸

I can go down to the interface treatment under Geometric modification, and I can change this to adjust a touch.

162

00:19:16,480 --> 00:19:28,230

现在 有效地 这将会做什么它将会取我的接触面并用最小间隙边来抵消它 以缩小两个部分之间的间隙

Now, effectively, what this is gonna do it's gonna take my contact surface and offset it by the minimum gap side to close that gap between the two parts.

163

00:19:30,550 --> 00:19:38,410

我应该做的另一件事 你应该总是在非线性分析中这样做 你应该使用不止一个子步骤

The other thing I should do, you should always do this in a in a non linear analysis, you should use more than one substep.

164

00:19:39,400 --> 00:19:46,080

现在 对于我的第一步 我不需要这么做 因为我有一个非常小的力供给

Right now, for my 1st step, I don't really have to do it, because I have a very small force supply.

165

00:19:46,450 --> 00:19:50,790

现在 我的第二步 我要再增重299磅

Now, my 2nd step, I'm applying an additional 299 lb.

166

00:19:51,050 --> 00:19:57,660

所以我想用多个子步骤 它们会它们会对力倾斜 而不是施加所有的力

So I'd like to use multiple substeps, which will which will then ramp on the force, instead of applying all that force.

167

00:19:57,820 --> 00:20:03,570

其中一步 要用多个子步来增加力

And one step, uh, it's going to use multiple subteps to ramp on that force.

168

00:20:04,410 --> 00:20:09,670

为了做到这一点 我进入分析设置 把步骤数改为2

So to do that, I go to analysis settings, change my step number to two.

169

00:20:10,310 --> 00:20:13,030

我要打开自动计时

I going to turn on automatic time

170

00:20:13,330 --> 00:20:17,550

步 然后有子步

stepping, and then I have initial subteps,

171

00:20:17,940 --> 00:20:20,020

最小次步和最大

min subteps and max.

172

00:20:20,460 --> 00:20:22,830

这有什么用

What this is gonna do

173

00:20:23,380 --> 00:20:30,510

我们用最初的20步来增加 300磅的力

is we use initially 20 sub steps to ramp on that, uh, that force of 300 lb.

174

00:20:30,920 --> 00:20:35,270

如果它迅速收敛

If it converges rapidly, um,

175

00:20:35,460 --> 00:20:41,100

它可以使用更少的子步骤 实际上我可以把这个数写小一点 比如10

it could use fewer substeps. So I could actually make this a smaller number, let's say ten.

176

00:20:41,260 --> 00:20:46,740

然后 如果它转换得很快 就会放大后面每一个子步骤的大小

And then, if it converted rapidly, will then enlarge the size of each subsequent substep.

177

00:20:46,980 --> 00:20:57,330

直到它达到最小数量的十个子集 如果它难以收敛 自动时间步进器就会使用更多的物质

And and until it reaches a minimum number of subsets of ten, um, if it has difficulty converging, the automatic time stepper will then use more substance.

178

00:20:57,490 --> 00:20:59,490

所以最好使用一系列的子seps

So it's good to use a range of subseps.

179

00:20:59,650 --> 00:21:04,100

这里的初始子集是每个子集的初始大小

Here the initial subsets is the starting size of each subset.

180

00:21:04,260 --> 00:21:06,240

所以它要带走300磅

So it's going to take my 300 lb.

181

00:21:06,510 --> 00:21:09,310

再细分为20种物质

Subdivide that load into 20 substance.

182

00:21:10,030 --> 00:21:18,800

现在我也有了这个选项 我改变了触摸来缩小 缩小最初的差距

And I also now have this option that I changed just to touch to close that, close that initial gap.

183

00:21:19,480 --> 00:21:23,150

然后我就可以生成初始接触结果

I can then generate initial contact results.

184

00:21:24,710 --> 00:21:35,380

现在 如果我看一下结果 我有一排白色的信息

And now, if I look at the results there, I have a nice, uh, white row of information.

185

00:21:35,900 --> 00:21:39,770

接触元素的数量是1

Uh, number of contacting elements is one.

186

00:21:40,250 --> 00:21:43,790

最初的穿透量很小

The um, initial penetration is a tiny number.

187

00:21:43,950 --> 00:21:50,910

不再有空隙了 所以最初的 触碰这个选项 有效地填补了这个空白

There's no gap anymore. Uh, so the initial, uh, the just a touch option, effectively closed that gap.

188

00:21:51,070 --> 00:21:52,690

现在让我试着运行它

So now let me try and run it.

189

00:21:56,450 --> 00:22:00,170

当它运行时 我可以观察力的收敛行为

While it's running, I could look at the force convergence behavior.

190

00:22:00,350 --> 00:22:04,410

它在溶液输出下 我可以把它设为第四收敛

It's under solution output. I can ch- set this to 4th convergence.

191

00:22:05,170 --> 00:22:15,160

这条紫色的线是作用力和内力的差值

This purple line is the uh difference between the applied force and the internal force.

192

00:22:15,160 --> 00:22:22,160

一旦紫色的线低于浅蓝色的线 浅蓝色的线就是收敛容忍数

It is that once this purple line gets below the light blue line, the light blue line is the convergence tolerance number.

193

00:22:22,280 --> 00:22:27,820

它需要低于这个数才能有收敛子步长

It needs to get below that number to have a converge substep.

194

00:22:27,980 --> 00:22:33,180

每一条绿虚线 都代表一个收敛子步骤

Each of these dash green lines, uh, represents a converge substep.

195

00:22:34,220 --> 00:22:45,420

看下面 它们都收敛到第2次loadstep的80%以上

Okay, so now, if I look down at the bottom, they're both converge up to just over 80% of that 2nd loadstep.

196

00:22:46,700 --> 00:22:49,260

现在 发生了什么事 让我们一起来看看吧

Now, what happened? Let's take a look.

197

00:22:49,620 --> 00:22:55,970

如果我往下看信息下面 上面写着 托盘引擎无法汇合

If I look down under the air uh, under the messages, it says, the salver engine was unable to converge.

198

00:22:56,410 --> 00:22:58,430

呃 所以这不是很有用 对吧

Uh. So that's not very helpful, right?

199

00:22:58,590 --> 00:23:00,450

它没有给我们很多信息

It doesn't give us a lot of information.

200

00:23:01,010 --> 00:23:12,460

获得更多的信息 我可以从力 力的收敛图 转换到解算器的输出 一直到最下面 看看这些信息

Get more information. I can switch from force, the force convergence graph, to solver output, going down to the bottom, and look at the messages.

201

00:23:13,100 --> 00:23:19,980

下面这个消息说 元素02 45被高度扭曲了 所以这是一个元素扭曲错误

This message down here says, element 02:45 has become highly distorted, so this is a element distortion error.

202

00:23:20,700 --> 00:23:28,740

好的 我可以看看结果 这是对于非收敛解看起来很糟糕 对吧

All right, I can look at the results, and this is for the unconveged solution that looks horrible, right?

203

00:23:28,910 --> 00:23:42,510

严重严重的无序元素 我可以看一下在那之前的元素解 所以我可以选择最后一个收敛点 得到那个看起来不错的结果

Severely severely disordered element. I could look at the elements solution prior to that, so I could pick that last converged point, retrieve that result that actually looks fine.

204

00:23:45,830 --> 00:23:53,450

好吧 让我看看 我们将如何克服这一点

Okay, um, let's see here. How are we going to overcome this?

205

00:23:53,760 --> 00:24:05,210

我们可以做的一件事是如果我观察初始网格 角落的这个元素是其中的一个元素 对吧

Well, one thing we can do if I look at the initial mesh, this element at the corner is a single element in there, right?

206

00:24:05,230 --> 00:24:09,790

混合本身有两个方面

And the the blend itself has two sides to it.

207

00:24:10,090 --> 00:24:12,590

这在语境区不是一个很好的元素

It's not a very good element in the context zone.

208

00:24:13,430 --> 00:24:18,630

嗯 我要做的就是改变网格

Um? So what I'm going to do is I'm going to change that mesh.

209

00:24:21,230 --> 00:24:25,020

我要激活或释放这个练习

I'm going to activate or unsuppressed this exercising.

210

00:24:25,180 --> 00:24:35,530

这个练习指定了数字 指定了五个元素混合或重新生成网格

This exercising specifies the number, specifies, uh, five elements around that blend or regenerate the mesh there.

211

00:24:37,330 --> 00:24:38,750

现在我要解

And now I'm going to resolve.

212

00:24:38,910 --> 00:24:41,310

在我决定之前 让我先做一件事

Now, before I resolved, let me just do one thing here.

213

00:24:41,470 --> 00:24:43,210

你看这个牛顿说唱和残余

You see this Newton raps and residual.

214

00:24:43,790 --> 00:24:48,230

我要在这里放一个数字 这里是1

I'm gonna I'm going to put a number in here, in this case, one.

215

00:24:48,650 --> 00:25:01,490

这样我就可以画出 网格中力和平衡的边缘图 或者等高线图 如果不收敛 这就很重要了

And what that's going to allow me to do is going to allow me to plot, create a fringe plot, or contour plot of the force and balance in the mesh uh, and that's going to be important if it doesn't converge.

216

00:25:04,190 --> 00:25:14,710

我们再解一次 我可以考虑收敛

Let's solve this again, and I could look at the or with convergence

217

00:25:14,940 --> 00:25:21,220

的行为 当它在这里运行的时候 它在向前移动

behavior. While it's running here, it's moving along.

218

00:25:21,240 --> 00:25:27,250

我需要这个时间点达到2的值 因为第2次加载 默认步骤 有

I need this time point to get up to a value two, because the 2nd load, step by default, has

219

00:25:27,370 --> 00:25:29,470

时间价值也与之相关

a time value too associated with it.

220

00:25:32,670 --> 00:25:36,150

好吧 它达到了

Okay? And it gets up to

221

00:25:37,710 --> 00:25:39,350

聚合点 所以

the converged point. So

222

00:25:39,550 --> 00:25:45,510

太好了 嗯还有 所以

that's great, um and all. So

223

00:25:45,710 --> 00:25:48,910

我所要做的就是修改网格

all I had to do there was modify the the mesh.

224

00:25:49,070 --> 00:25:52,890

在这种情况下 我可以看看总的变形量

In the context, I can look at the total Deformation.

225

00:25:54,210 --> 00:25:57,290

让我看看最后一个时间点

Let me look at the final time point here.

226

00:25:58,680 --> 00:26:04,700

这是总变形和等效塑性应变

That's the total Deformation and the equivalent plastic strains.

227

00:26:04,720 --> 00:26:07,760

这里的塑性应变水平很高

We have a very high plastic strain level in here.

228

00:26:10,090 --> 00:26:17,320

好吧 我们做点别的吧

Okay, um, let's do something else.

229

00:26:17,480 --> 00:26:22,340

是的 我想确认一下 嗯

Yeah, I want to check. Um.

230

00:26:24,740 --> 00:26:33,200

好吧 现在 很好 现在让我看看我们能不能 我们能把这个潘趣酒往下推

Okay. Now that's fine. So let me now see if we can, we can push this punch further down.

231

00:26:33,360 --> 00:26:37,690

所以我要把第二步变成400磅

So I'm going to change that 2nd step to 400 lb.

232

00:26:39,810 --> 00:26:41,930

我会试着解决这个问题

And I'm gonna try and resolve it.

233

00:26:52,050 --> 00:27:02,110

现在 这些红色的线在c-4融合历史图中 这些代表的 呃 是双性的

Now, these red lines here in the in the c- 4th Convergence History plot, what these represents, uh, represent, are bisexued.

234

00:27:02,390 --> 00:27:12,590

这就意味着 在这一个子步骤中 收敛起来非常困难所以它将子步骤分成了两半

This means that at this substep, it had so much difficulty converging that it actually subdivided that substep in half.

235

00:27:13,310 --> 00:27:20,900

到那个时候 它就能进一步增加负荷

And, uh, at that point it, UM, it's able to ramp up the load further.

236

00:27:22,060 --> 00:27:26,020

好的 嗯 自动时间步进器会处理所有这些

Okay, uh. And the automatic time stepper takes care of all that.

237

00:27:26,890 --> 00:27:31,090

好了 再一次 我们有一个不收敛的问题

All right, so once again, we have a non convergence problem.

238

00:27:31,610 --> 00:27:35,820

嗯 我们来看看一些事情

Um? And so we take a look at a couple of things.

239

00:27:35,820 --> 00:27:38,740

我可以看看牛顿的说唱和残余力

I can look at the Newton raps and residual force.

240

00:27:39,020 --> 00:27:44,820

这里有一个牛顿撞击和res-在机会子的另一边有非常高的剩余力

And there's a Newton raps and res- very high residual force right there on the other side of the chancer.

241

00:27:46,900 --> 00:27:52,100

嗯 我可以做的另一件事是观察解的输出

Um. The other thing I can do is I can look at the solution output.

242

00:27:52,260 --> 00:28:02,320

所以我把力收敛转换到解算器的输出 然后一直到底部 我们又得到了一个元素畸变误差

So I switch force convergence to solver output, and go down to the bottom, and again, we have an element distortion error.

243

00:28:02,580 --> 00:28:04,760

只有02 25被高度扭曲了

Only 02:25 has become highly distorted.

244

00:28:06,240 --> 00:28:09,080

好吧 那我们该怎么办

All right, so what are we going to do about this?

245

00:28:09,240 --> 00:28:19,580

嗯 我注意到一件事当我当我设置我的接触器时 我没有把接触器的边缘延伸到盘子的顶部

Well, one thing I noticed when I when I set up my contacts, I didn't extend this contact edge around the top side of the plate.

246

00:28:19,940 --> 00:28:29,110

所以我应该做的是改变接触面让它延伸到平板的顶部 所以我添加了额外的边

So what I should do is I should change my contact surface that it extends over to the top of the plate, so I add that additional edge.

247

00:28:30,270 --> 00:28:35,380

还有一件事对接触分析有帮助

Um Another thing that will help in a contact analysis.

248

00:28:36,260 --> 00:28:41,190

嗯特别 当你有软化行为时 这尤其是个问题

UM Special. This is especially an issue when you have softening behavior.

249

00:28:41,350 --> 00:28:50,250

所以我们有很多的可塑性在这个位置发生 所以材料软化了 嗯 很多

So we have a lot of plasticity that's occurring at this at this uh, chance for location, so the material softening, uh, quite a bit.

250

00:28:50,810 --> 00:28:55,880

为了帮助它收敛 我们可以改变这个法向刚度值

To help this to converge, we can change this normal stiffness value.

251

00:28:55,880 --> 00:28:58,760

我可以把它改成程控 改成手动

I can change it for program control, to manual.

252

00:29:00,420 --> 00:29:07,720

不好意思 让我想想 曼纽尔 正常的刚度系数 由于错误 会被设为1

Oh, I'm sorry, uh, let's see, manuel, the normal stiffness factor, by the fault, will be set to one.

253

00:29:08,100 --> 00:29:13,960

把这个改成 1 这会软化那个位置的语境

We change this to .1. That's going to soften the context ifness at that location.

254

00:29:14,290 --> 00:29:25,680

再次强调 这一点很重要当你在柔性体之间进行接触或者在有塑性或其他材料软化行为的地方进行接触时

Again, that's going to be important when you have contact between flexible bodies or contact um in a location where you have, uh, plasticity or some other material softening behavior.

255

00:29:28,240 --> 00:29:40,570

好 现在重新运行它 我们会再看看力的收敛历史

All right now and rerun it, and we'll look at the force convergence history again.

256

00:29:44,540 --> 00:29:59,150

是的 看起来很像 一开始 大概是72% 79%

Yeah, looks pretty similar. In the beginning, it's about 72 %, 79 %.

257

00:29:59,310 --> 00:30:05,110

在第二步中 92%的人都很粗糙

Of that 2nd step ruggles 92 %.

258

00:30:07,870 --> 00:30:10,510

但它并没有成功

And it doesn't quite make it.

259

00:30:10,950 --> 00:30:16,190

好吧 再一次 我们可以看看求解器的输出

Okay, again. So we could look at the uh Solver output.

260

00:30:20,110 --> 00:30:22,090

一次 我们有一个扭曲的元素

Again. We have a distorted element.

261

00:30:22,250 --> 00:30:23,990

看起来是相同的元素

Looks like the exact same element.

262

00:30:24,230 --> 00:30:25,090

我可以看看

I can look at the

263

00:30:25,370 --> 00:30:28,490

残余势力 看起来非常非常相似

residual force, it looks pretty, pretty similar.

264

00:30:28,550 --> 00:30:39,200

现在 这告诉你的是 我不担心力的价值 但它它给了你一个位置的概念 导致了 比如 处女问题

Now, what this is really telling you, uh, I wouldn't worry about the value of the force, but it it gives you an idea of the location at that's causing, like, a virgin problem.

265

00:30:40,760 --> 00:30:42,870

所以这个这个

So this this, uh,

266

00:30:43,180 --> 00:30:45,670

接触对的这一部分 呃 这一部分

this part of the contact pair, UH, this

267

00:30:45,990 --> 00:30:48,450

接触区的区域造成了收敛问题

region of the contact zone is causing that convergence problem.

268

00:30:48,490 --> 00:30:51,870

嗯 我们可以做的一件事是

Um. So one of the things we can do here,

269

00:30:53,310 --> 00:31:07,960

如果我们能改变接触方式 配方 接触算法 默认情况下 它使用增强液体法 这通常是你想要开始的地方

UH, if we can change the contact, UH formulation, the contact algorithm, the By default, it uses an augmented liquorage method, which is generally the the place that that you want to start.

270

00:31:08,120 --> 00:31:13,440

它通常是最健壮的 最好的上下文和准确性的结合

It's generally the most robust and the best combination of context in this and accuracy.

271

00:31:13,600 --> 00:31:17,280

看 这里还有其他几个选择

See, there are a couple other options here.

272

00:31:17,440 --> 00:31:21,000

其中一个值得尝试的是普通的拉格朗日算法

One of them that's worth trying is the normal lagrange algorithm.

273

00:31:21,160 --> 00:31:30,530

这可以防止任何接触在接口之间的渗透 并利用接触压力来加强接触兼容性

This prevents any penetration, uh between the interfaces, and uses the contact pressure to enforce contact compatibility.

274

00:31:31,810 --> 00:31:35,730

这当然是我们在这类问题中尝试的

So this is certainly we're trying in these types of problems.

275

00:31:36,100 --> 00:31:50,630

嗯 现在我要解决它 我要把这个切换回强制转换 我们看看会发生什么

Um? So now I'll resolve it, and I'll switch this back over to force conversion, and we'll see what happens.

276

00:31:51,080 --> 00:31:58,360

我们得到50% 60% 73%

We get to 50 %, 60 %, 73 %.

277

00:31:58,520 --> 00:32:01,560

你可以看到 都在努力趋同

You can see is struggling to converge.

278

00:32:01,720 --> 00:32:08,980

我们有很多 平衡缓和 最后 它最终会收敛

We have a lot of, uh, equilibrium moderations, and then finally, it does eventually converge.

279

00:32:09,790 --> 00:32:16,450

这就是收敛解 现在 你会注意到一件事 这很有趣 我们确实有一个似乎是永久性的空白

This is our converged solution. Now, one thing you'll notice, which is kind of interesting, is we do have what appears to be a permanent gap in there.

280

00:32:16,470 --> 00:32:28,440

那是因为我们改变了这个接触的方法并调整为接触 所以它用间隙值抵消了接触界面

And that's because we changed this contact uh method to and adjust to touch, so it offset that contact interface by the gap value.

281

00:32:28,500 --> 00:32:33,940

所以你总能看到这两个界面之间有一个几何间隙

So you will always see that what appears to be a geometric gap between those two interfaces.

282

00:32:34,100 --> 00:32:42,900

如果你不想这样 你就必须手动移动 接触中最初等效塑性应变的两个部分

If you don't want that, you're going to have to manually move the, uh, the two parts in the contact initially equivalent plastic strain.

283

00:32:44,060 --> 00:32:49,470

我们做了很多事情来得到收敛解

Okay, so there were a number of things we did to obtain and converge solution there um.

284

00:32:49,630 --> 00:33:07,880

如果我应该提一下 如果我们想要p-把这个 啊 这个穿孔器推得更远 所以它到达这个外缘 这个穿孔器的外缘 你实际上要把这个从力载荷变成位移载荷

If one that I should mention, if we want to p- push that, ah, that punch further through, so that it reaches the this outer edge, this outer edge of the punch, you would actually have to change this from a force load to a displacement load.

285

00:33:08,080 --> 00:33:33,580

这样做的原因是 如果你继续施加额外的力 最终会发生的是整个部分会穿过 整个冲力会穿过 没有任何东西可以约束它 一旦它到达一旦整个部分到达这个冲孔的外径

Um, The reason for that is because if you continue to apply an additional, additional forces to this, eventually what's gonna happen is the the entire section will push through, the entire punch will push through, and there will be nothing to restrain it, um at um once it once it reaches once the entire section reaches the outer diameter of this punch.

286

00:33:33,740 --> 00:33:38,580

所以你必须转换成位移强迫载荷

So you would have to switch over to a displacement enforced load.

287

00:33:39,820 --> 00:33:45,080

好的 我们用了更多的子步骤来帮助我们得到收敛性

Okay, so we used, um, more substeps to help us obtain convergence.

288

00:33:45,240 --> 00:33:48,080

我们关闭接触间隙使用调整触摸选项

We close the contact gap using the adjusted touch option.

289

00:33:48,240 --> 00:33:55,960

我们改进了接触区域的网格我们减少了环境刚度

We refine the mesh in the contact zone, um We reduce context stiffness.

290

00:33:56,120 --> 00:34:10,640

当我们有软化行为时 我们修改了接触界面 将平板顶部的边缘加入到接触对中 我们切换到正常的车库配方

That helps UH When we have softening behavior, we modified the contact interface by adding that edge at the top of the plate to the contact pair, and we switched over to a normal garage formulation.

291

00:34:13,320 --> 00:34:17,880

好了 让我们回到刚才的演讲 我想在这里结束

All right, so let me go back to the presentation I just want to wrap up here.

292

00:34:17,920 --> 00:34:24,700

嗯 因此 收敛问题 它们通常可以用以下方法克服

Um. So, convergence problems, they can often be overcome using the following methods.

293

00:34:24,860 --> 00:34:28,240

我们可以添加子步骤 那是那是你应该经常尝试的事情

We can add subteps. That's that's something you should always try.

294

00:34:28,260 --> 00:34:34,060

嗯 打开附加子步骤的自动计时来慢慢增加负荷

Uh see, turn on the automatic times that are at additional substeps to slowly ramp on the loads.

295

00:34:34,700 --> 00:34:38,700

我们可以确保没有初始间隙接触界面

We can ensure that there are no initial gaps contact interfaces.

296

00:34:38,860 --> 00:34:40,960

这有助于防止刚体运动

That helps to prevent rigid body motion.

297

00:34:41,360 --> 00:34:44,580

呃 我们可以去除尖角和接触区域

Uh? We can remove sharp corners and contact regions.

298

00:34:44,740 --> 00:34:47,160

通过加入混合物或菲利普斯

Um by adding blends or phillips.

299

00:34:47,250 --> 00:34:53,050

我们可以在经历软化或结构灵活性的区域降低上下文刚度

We can reduce context stiffness in regions that experience softening or structural flexibility.

300

00:34:54,020 --> 00:35:02,530

呃 我们可以调整或细化网格 以尽量减少元件变形 并改善我们想要的接触压力分布

Uh? We can adjust or refine the mesh to minimize element distortions and improve contact pressure distribution we want to have.

301

00:35:02,910 --> 00:35:07,130

最好有更多的元素相互接触 而不是更少的元素

It's better to have more elements that are in contact with each other, rather than fewer elements.

302

00:35:07,490 --> 00:35:10,070

我们还可以尝试另一种接触算法

And we can also try another contact algorithm.

303

00:35:10,230 --> 00:35:19,070

呃 除了标准的增强lagron 你可以切换到普通的车库 或者还有另一个选择 你可以尝试基于投影的联系 这通常也很有帮助

Uh. Instead of the standard augmented lagron, you can switch over to normal garage, or there's another option, which is projection based contact that you can try, and that's often helpful as well.

QR Code
微信扫一扫,欢迎咨询~

联系我们
武汉格发信息技术有限公司
湖北省武汉市经开区科技园西路6号103孵化器
电话:155-2731-8020 座机:027-59821821
邮件:tanzw@gofarlic.com
Copyright © 2023 Gofarsoft Co.,Ltd. 保留所有权利
遇到许可问题?该如何解决!?
评估许可证实际采购量? 
不清楚软件许可证使用数据? 
收到软件厂商律师函!?  
想要少购买点许可证,节省费用? 
收到软件厂商侵权通告!?  
有正版license,但许可证不够用,需要新购? 
联系方式 155-2731-8020
预留信息,一起解决您的问题
* 姓名:
* 手机:

* 公司名称:

姓名不为空

手机不正确

公司不为空